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Six Flags Power Plant
SFPP-0
Six Flags Power Plant
Location 601 E. Pratt St.,
Baltimore, Maryland
United States of America
Coordinates 39°17′10″N 76°36′27″W
Owner Six Flags Power Plant, Inc.
General manager Unknown
Area 1.4 acres (0.57 ha)
Opened 1985
Operating Season Permanently Closed.
Website Six Flags Power Plant

Six Flags Power Plant, is a short lived theme park in Baltimore, Maryland, located in the inner harbor.[1]

History Edit

Six Flags had decided they needed to be in the new “UEC” (“Urban Entertainment Center”) business to diversify out from being simply “ride parks.”  They had done a ton of studies and decided that they would create new “entertainment centers” in the heart of cities, offering families a new kind of experience, but one that built upon the Six Flags brand.  ERA (Economic Research Associates) had done a report looking at potential sites throughout the country and one among them stood out:  The Baltimore Power Plan, which was located on the newly redeveloped Inner Harbor, which had something like 12,000,000 annual visits.  The concept was to create an urban entertainment complex that would offer food, retail and entertainment experiences.[2]

They went to Jon Jerde, an up and coming architect who had been one of the architects who worked on the recently opened Harbor Plaza in San Diego, for the initial concept.  John had created a kind of contemporary “retail mall” that existed within the huge Power Plant facility, but Six Flags (and ERA) felt more entertainment was needed.  We had just finished doing The Monster Plantation for Six Flags Over Georgia and The Great Texas Longhorn Revue for Six Flags Astroworld.  Both had been highly successful, so Six Flags called us in to take a look at what they were calling Six Flags’ Power Plant.  They showed us the basic idea, a set of bars and restaurants and shops, set within the giant interior space of the Six Flags Power Plant.

We initially started coming up with ideas for shows and attractions, but then we got this idea of a “GRAND HALL” entryway, playing up the Victorian Industrial era and everyone liked the vision for the place and that kind of set a new direction from Jerde’s concept. We pitched the idea of this incredible place that was built long ago and had remained hidden within the locked up Power Plant.

We created a character Professor Phineas T. Flagg who was a combination of Jules Verne, H.G. Welles, and P.T. Barnum, who was a scientist, explorer, writer, inventor and showman of the first degree.  He was to be a character that would represent the best part of all of us: imagination, positive thinking, creativity and curiosity, which are all the attributes that move us forward and into the future.


GalleryEdit

References Edit

  1. http://themeparkuniversity.com/extinct-attractions/six-flags-power-plant-part-1-experiment-baltimore/
  2. http://themeparkuniversity.com/extinct-attractions/six-flags-power-plant-2-not-amusement-park/

Template:Six Flags Power Plant

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